/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 playing_sound_ptr.h

	$Header: /heroes4/playing_sound_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( PLAYING_SOUND_PTR_H_INCLUDED )
#define PLAYING_SOUND_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_playing_sound;

typedef t_counted_ptr<t_playing_sound> t_playing_sound_ptr;

#endif // PLAYING_SOUND_PTR_H_INCLUDED